Most mistakes will only slow you down or require a bit more time to recover the lost sp. Without restricted classes or skills, it is very hard to gimp your toon beyond repair.Most players end up doing a bit of everything. Levelling multiple skills is a matter of time. Should I focus on being a mage / fighter / digger?.Just try it and see what works for you.Īlso, when you buy new stanzas from a trainer, you can better understand what will help you the most, and so you will not waste skill points on things you don't need immediately. Learning to tweak your actions takes time and experience and experimentation. Then later when I am hunting solo I can change the options so that I do not run out of HP so quickly and end up dead. For example, if I am using elemental spells in a hunting team and someone will be healing me, I can apply lots of damage options and pay for it with HP and sap which my healer will be replenishing. The beauty of this is that you can fine tune your actions for the situation. Again, you will acquire more stanzas here over time. Credits can be range, time, HP, sap, stamina, etc. Each option has a cost, which must be paid by something. Select credits to pay for the options in step 2.Again, as you progress you will learn many different option stanzas. For example, the type of elemental spell, like acid, or other options like additional damage, or AOE (Area of Effect), etc. You will be able to learn more of these from trainers as you progress. (Sasi answer): Creating an action (whether it's a spell, a melee attack, a crafting action, or a harvesting action) consists of three essential steps.Talk to Chiang the Strong and select the mission.Some players have left silan after lvl 60 in some branches. It is quite variable, but lvl 30-40 in fight or elemental is a good guideline. With Silan as starter land, take your time, enjoy the missions, learn the basics. Some cities may be harder for low level players, but it is perfectly possible to survive and progress.Before Silan, it was not uncommon for players to go to mainland at levels 1/1/1/1. There is no lower bound and currently there is no level cap on Silan.What level should I be to go to the mainland.Under the 'E' of Karavan Embassy in the map. South east of camp, right on the edge.Note that the kills in a team are per person. For Birth of a Magician #2, it is not strictly needed to have a team, although advised.I can't find a team for the Silan mission!.Hunting grounds north east corner of Silan.The counter is bugged for this one, as well. How many javings do I have to kill? it does not say so.The counter is bugged, it does not display.Why doesn't my mission info update when I killed a Weaned Rendor?.With EQ2 and WoW right around the corner, save your money. Too bad really, I had high hopes and expectations for this game. Another open beta released for $50 and dumped on the MMORG fans. There are 2 patches planned at this time to fix and add content that are suppose to address many if the issues brought up here, I ask why I have to pay $50 for a game thats released to the public that already has 2 patches planned to addressed UNFINISHED aspects? I understand MMORGs are patched frequently, however these patches are not really fixes but things that should have been implemented before shipping. Yes there are missions but are the go get this for me types. Very little to no interaction available with NPC. Then is becomes mind numbingly redundant. The actual game play is interesting foir only a short while. Mobs for each land again, for the most part identical. Four races that are for all intents and purposes identical except in appearance. You will find code over many irtems and creatures in the game instead of the actual names, quit a bit of the interface is unfinished. The game is still raw and very unpolished. On a scale of 1 to 10 the graphics rate a 6. While the grapics are nice they are not that great nor are they revolutionary in any sense of the word. The premise is great, the ideas and fresh approaches are great, but the actual implementation of those ideas are failures. The premise is great, the ideas and fresh approaches are great, but the actual I wanted to like this game, I really did but I can't. I wanted to like this game, I really did but I can't.
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